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HomeGamingElden Ring 1.05 Patch Notes - Updates & Bug Fixes

Elden Ring 1.05 Patch Notes – Updates & Bug Fixes

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Elden Ring 1.05 update has just launched and it introduces improvements in the form of gameplay stability and balance. This update is required in order to play the game so make sure to check if you don’t have auto updates on.

Read our Elden Ring review here.

Elden Ring 1.05 Patch Notes – Additions

Additional Elements

  • Items unlocked for purchase by offering Bell Bearings to the NPC “Twin Maiden Husk” will now carry over to NG+ play. This affects all items unlocked by offering the following items to the NPC “Twin Maiden Husk”:
    • Bone Peddler’s Bell Bearing
    • Meat Peddler’s Bell Bearing
    • Medicine Peddler’s Bell Bearing
    • Gravity Stone Peddler’s Bell Bearing
    • Smithing-Stone Miner’s Bell Bearing
    • Somberstone Miner’s Bell Bearing
    • Glovewort Picker’s Bell Bearing
    • Ghost-Glovewort Picker’s Bell Bearing
  • Added emphasis to the choice of the Sacred Flask and several other options that can be strengthened in the grace menu
  • Added sound effects when other players’ summon signs appear

Elden Ring 1.05 Bug Fixes

  • Fixed a bug where equipment could be changed from the equipment menu during the use of a skill under certain circumstances.
  • Fixed a bug in the “War Cry” skill where the effect was applied to a weapon that was not the target of the skill.
  • Fixed a bug where recovery time for some actions of the “Barbaric Roar”, “War Cry”, and “Troll’s Roar” was longer than expected.
  • Fixed a bug where the effects of the “Determination” and “Royal Knight’s Resolve” skill does not always wear off with certain weapons.
  • Fixed a bug in which some attacks of the “Ice Spear” skill could not be guarded against.
  • Fixed a bug that caused the attack power of some skills to be reduced when using the “Golden Vow” skill.
  • Fixed a bug which caused the light wave of the “Moonlight Greatsword” skill sometimes not aim at the locked-on target.
  • Fixed a bug that caused damage to allies when using the “Seppuku” skill under certain circumstances.
  • Fixed a bug that caused the increase in attack power of the “Seppuku” skill to be higher than expected for some attack motions.
  • Fixed a bug in which a status effect was applied when using the “Hoarah Loux’s Earthshaker” skill.
  • Fixed a bug where the “Waves of Darkness” skill would not hit the enemy with a spinning cleave.
  • Fixed a bug that caused unintended motions to be played when switching to a different sorceries or incantations while using a sorcery or incantation.
  • Fixed a bug that caused FP consumption to increase when using the sorceries “Magma Shot” and “Roiling Magma” while riding a horse.
  • Fixed a bug where the “Claw Talisman” effect was not applied when jumping with the “Starscourge Greatsword” in both hands.
  • Fixed a bug that caused the power of two-handed attacks of the weapon “Golem’s Halberd ” – with the exception of the jumping attack – to be different from what would be expected.
  • Fixed a bug with using the weapon “Pulley Crossbow.” When equipped with the left hand while the right hand weapon was given an attribute by magic or item, the effect was given to the “Pulley Crossbow” as well.
  • Fixed a bug in which arrows and bolts that did not match the type of long-range weapon equipped by the player could be fired by using certain procedures.
  • Fixed a bug that caused guard boost to be reduced when some weapons were strengthened to the maximum.
  • Fixed a bug in which the attributes of weapons could be changed while a player’s inventory had reached its maximum capacity and ashes of war could not be changed.
  • Fixed a bug that caused the boss “Malenia, Goddess of Rot” to have low HP under certain circumstances.
  • Fixed a bug that allowed enemies to be attacked from outside the fog in certain areas.
  • Fixed a bug that prevented the boss “Beast Clergyman” from appearing under certain circumstances.
  • Fixed a bug in which the next battle did not start after defeating the boss “God-Devouring Serpent” under certain circumstances.
  • Fixed a bug that prevented hostile NPCs from appearing under certain circumstances.
  • Fixed a bug that prevented an event with the NPC “Alexander, Warrior Jar” from progressing under certain circumstances.
  • Fixed an issue where the item “Sacred Flask” was not restored after destroying a group of enemies under certain circumstances.
  • Fixed a bug that prevented the user from moving from the map to sites of grace under certain circumstances.*

*If you cannot move from the map to the grace, you can move to the grace by touching the grace “Starscourge Radahn.”

  • Fixed a bug that prevented found sites of grace from registering on the map under certain circumstances.
  • Fixed a bug where the grace could not be touched after defeating a boss under certain circumstances.
  • Fixed a bug that allowed hostile guests to enter boss areas under certain circumstances.
  • Fixed a bug that prevented a critical hit from behind from landing in hostile multiplayer.
  • Improved stability of online multiplayer between PS4 and PS5
  • Improved loading times for the Xbox Series X|S version
  • Fixed a bug that caused performance to slow down when the “Sentry’s Torch” weapon was equipped under certain circumstances.
  • Fixed a bug that caused the master volume setting to be ignored in some cutscenes
  • Improved stability of online multiplayer.
  • Fixed a bug that caused sounds to play differently than expected in some situations.
  • Fixed a bug that caused the player to become inoperable and die in certain locations.
  • Fixed a bug that caused attack animations and hit detection to be rendered differently than expected in some maps.
  • Fixed a bug in some maps that allowed players to reach unexpected locations with certain procedures.
  • Fixed some texts.
  • Several other performance improvements and bug fixes

Elden Ring 1.05 New PC-Only Features

  • Added keyboard/mouse operations to the list of interactions that can be input when “PRESS ANY BUTTON” is on the title screen.
  • Added “Return to Desktop” to the system tab in the main menu for exiting the game.
  • Changed so that mouse click input is not reflected when switching windows to active.
  • Fixed a bug that slowed performance when changing “Screen Mode” and “Resolution” in a special procedure.

Patch notes were taken from the official announcement.

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Jose Felongcohttp://www.hungrygeeks.ph
Player of video games since the tender age of 3. Still wonders why his dad allowed him to play Doom during those times. Currently working for a gaming company and spends time painting Warhammer 40k minis to relax.