In Gundam Evolution, players can pick the GM as their unit during matches. The GM is a Close-Range unit armed with a Beam Spray Gun. It comes with a variety of skills that can help you and your team win fights. Get to know the GM’s stats, weapons, skills, G-Maneuver, and more using this guide.
Get to know more about other Gundams and Units using the handy list here.
The main mobile suit of the Federation Forces. A low-cost version of the RX-78, GMs were mass produced and frequently deployed in combat alongside Ball combat pods.
Difficulty | Range | HP | Dash Limit | Shield |
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★★☆☆ | Close-Range | 800 | 1 | 1300 |
The GM is a flexible, close-range mobile suit with a highly-accurate beam weapon and a regenerating shield. Its Homing Mines and Detonator Bombs allow it to control large swaths of the battlefield.
Primary Fire | A reliable close-range pistol with zero accuracy loss. |
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Alternate Fire | Hold your shield in front of you while using your primary weapon. Absorbs a set amount of damage before breaking and regenerates over time. |
Skills | Effect / Description |
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Detonator Bomb | Throw an incendiary device that detonates on your command, damaging all units in a medium area. |
Shield Bash | Charge a short distance forward with your shield to deal damage and knockback all enemies in front of you. |
Repair Grenade | Throw a device to repair allies in a small area where it lands. |
Skills | Effect / Description |
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Homing Mine | Throw multiple homing mines that fly towards enemies that get too close, damaging all enemies in a small area when they explode. |
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