Launch was the start of Episode I, where in Act I, you got Reyna, Ascent, Elderflame and the VALORANT Battlepass—a way for us to reward you for the time you give VALORANT with unique items that personalize your gameplay.
You get a fresh Battlepass to grind, the arrival of defensive wizard Killjoy, the Glitchpop weapon skin line, and more—detailed for you below in this guide to all things VALORANT Act II.
Check out our review of the game here.
The latest VALORANT sentinel deploys her killer tech for some potent defensive impact. Killjoy is a chill, brilliant inventor who uses her mechanical friends to outsmart her human opponents. Expect safe and stress-free Spike plants or defuses when Killjoy’s in your crew.
These new skins toss your weapons into a 22nd century blender, topped with shades of a dystopian dark that’ll have you hacking cyberbrains in no time.
Frenzy, Judge, Bulldog, Odin, Melee get the Glitchpop drop. Included are 7 levels of upgrades, like a finisher, kill banner, variants, and an accessory bundle.
Play VALORANT during Act II, earn XP and progress toward unlocking cosmetic items for your collection: weapon skins, Player Cards, Gun Buddies, Sprays, and Titles.
Buy the Act II Premium Battlepass to earn more of this Act’s stuff like the Red Alert Operator or the POLYfox Guardian weapon skins.
VALORANT updates our competitive system at the start of Act II with Act Ranks along with some improvements to Competitive matchmaking to reduce the frequency of solo queue players vs five stack premades and the ability to view your friends Match History and rank info.
Act Ranks is our way to commemorate your proven skill for an Act. Each Act your top nine wins and number of rank wins will determine your Act Rank Badge and border which will be displayed on your player card in Competitive games.
10 players. No abilities. Infinite money. Leave the Spike at home.
Free-for-all Deathmatch is the new game mode that debuts during Act II and gives dedicated gunslingers a chance to test their flicks.