In Warhammer 40,000: Tacticus, players can get the character/hero Snappawrecka of the Orks. Get to know this character, stats, talents and passive abilities, how to get and more using this guide.
See other characters in the Orks faction using this guide.
Surgically wiring grots into combat walkers is risky: the runty loons tend to go on a bit of a power tripl, hazardous to every Ork that ever treated them badly. It is, however, also hazardous to every enemy in the way.
Rams an enemy target within 5 hexes. The target suffers 4x X Physical Damage and Snappawrecka suffers 2x X Physical Damage. If this kills Snappawrecka the resulting explosion deals +50% Damage to the target of Ramming Speed. Can only be used if Snappawrecka has not already moved in the same turn.
The spinning blades of the Kan Klaw can cut through all but the hardest armour. When attacking in melee, it ignores 8 Armour and permanently reduces the target’s Armour by 4 Armour.
Cannot be Healed, but can be Repaired instead.
Due to its size, this unit benefits less from cover but also provides some obstruction to enemy sighting. Does not get any bonuses from Tall Grass and Trenches. Adjacent friendly units receive -1 hit from ranged attacks, to a minimum of 1. Cannot be displaced.
This unit explodes on death, dealing 25% of its max Health as Damage to all adjacent units.
For attacks with range 3 or more, has +2 hits if the target is at range 2.
Check out Warhammer 40,000: Tacticus via the official website to know more.