In Warhammer 40,000: Tacticus, players can get the character/hero Kharn of the World Eaters. Get to know this character, stats, talents and passive abilities, how to get and more using this guide.
See other characters in the World Eaters faction using this guide.
Kill! Maim! Burn! This is Kharn’s mantra, and it has become infamous across the Imperium as a harbinger of carnage to follow. Kharn embodies the eightfold path of Khorne; friend and foe alike are left broken, twitching and torn apart in his wake.
Deals 1x X Piercing Damage to an adjacent enemy. Then performs a second attack targeting an adjacent enemy, dealing 6x Y Eviscerating Damage. Then performs a third attack targeting an enemy within range 2, dealing 1x Z Plasma Damage. All attacks prioritize the same target until its is killed and then prioritise kills.
After performing a normal attack, Kharn performs a second attack targeting an adjacent enemy, dealing 4x X Eviscerating Damage.
If Kharn has defeated an enemy this battle, at the start of his turn, he automatically moves up to 2 hexes towards the nearest unit and then deals 4x X Eviscerating Damage to an adjacent unit. Kharn prefers enemies for this automatic move and attack, but targets friendly units if no enemy is in range.
Deals 3% more damage and receives 8% less Psychic Damage for each unit that was defeated in melee this battle. Counts up to a maximum of 8 defeated units.
This unit has +1 Movement until it makes either a melee or ranged attack. Its first attack each battle and all following attacks it makes in the same turn deal +25% damage.
When this unit loses its last Health, it immediately performs a normal attack on an eligible target and is then defeated as normal, unless Overkilled.
Kharn is rage incarnate. He deals a ridiculous amount of damage and is capable of defeating three to four enemies in a single turn. His multiple attacks can rip even Terminator armour to shreds, making him one of the most viable melee characters in the game.
Once Kharn gets a kill in the battle, he automatically moves to his next target at the start of each turn. This target can either be a friendly or not. Best take note of Kharn’s final position and possible nearby targets before moving. If misplaced, he may end up killing a teammate!
Check out Warhammer 40,000: Tacticus via the official website to know more.