In Warhammer 40,000: Tacticus, players can get the character/hero Marshal Dreir of the Astra Militarum. Get to know this character, stats, talents and passive abilities, how to get and more using this guide.
See other characters in the Astra Militarum faction using this guide.
Lord Marshal Dreir leads from the front, despite his lofty rank, and often to the horror of his superiors. That he and his loyal Krieg steed have emerged from so many battles alive and victorious speaks to his skill as a commander and a cavalry soldier.
If Dreir has not moved, he gains Infiltrate until the end of this turn and charges an enemy target that has a free adjacent hex within movement range 4, dealing 3x X Power Damage to it. Then summon up to Y Death Riders in free adjacent hexes that can immediately attack enemies in range. All attacks triggered by this ability have +5% pierce ratio for each friendly unit that has been defeated this battle.
At the beginning of his turn, Dreir regenerates X Health. All attacks against Dreir have -Y% Crit Chance and deal -Z Crit Damage.
If this unit is not already at 1 Health and would be defeated, its Health is instead reduced to 1 Health, unless Overkilled.
This unit does not have to stop on Hex effects like Fire, Razor Wire, Broken Ice, and others that would normally force a unit to end their Movement.
Marshal Dreir can be seen as a very mobile tank. His passives allow him to take on a tremendous amount of damage while his active ability allows him to zoom across the battlefield. You can utilize his tankiness by barelling him down the enemy lines and then summon Krieg Death Riders to get aggro. Plan is for him and his Riders to soak damage while most of your members position themselves for the kill.
Marshal Dreir synergizes pretty well with Healers. His passives grant him increased resilience against enemy attacks, and having him get regularly healing prolongs his presence in a fight.
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