In Warhammer 40,000: Darktide, players get to play as four characters with each one having a unique set of abilities. Get to know the differences of each character, unique skills and abilies, and more using this guide.
There are four different types of abilities in Darktide:
Ability Name | Category | Description |
Volley Fire | Active Ability | Enter a ranged stance for 5s, instantly equipping your Ranged Weapon, and designating nearby non-Ogryn Elite and Specialist enemies as Priority Targets. During this stance, you deal +50% Ranged Damage. |
Make Every Shot Count | Iconic | +15% Weak Spot Damage. |
Be Prepared | Iconic | Increase Ammo reserve for all Ranged Weapons by 40%. |
Frag Grenade | Blitz | Fragmentation grenade that explodes after a short fuse timer. |
Scavenger Hunt | Aura | You and allies in Coherency gain a small amount of ammo whenever any of you kill an Elite enemy. |
Check out the Veteran Class’ feats (passive abilities) here.
Ability Name | Category | Description |
Bull Rush | Active Ability | Charge forward, knocking enemies back and gaining 25% Attack Speed and 25% Movement Speed for 5s. |
Thick Skin | Iconic | +20% Toughness Damage Reduction & +20% Health Damage Reduction. |
Excessive Force | Iconic | +25% Melee Stagger. |
Loyal Protector | Iconic | Being damaged while Reviving or Assisting allies no longer interrupts you. |
Big Box of Hurt | Blitz | Throw a box of grenades with great strength and enthusiasm for a single target high damage attack. |
Intimidating Presence | Aura | +10% Heavy Melee attack damage (allies in Coherency). |
Check out the Ogryn Class’ feats (passive abilities) here.
Ability Name | Category | Description |
Chastise the Wicked | Active Ability | The Preacher dashes forward or towards a targeted enemy, replenishing 50% toughness, increasing the damage of the next melee hit by 25%, making it a guaranteed Critical Hit. |
Martyrdom | Iconic | +5 Damage for each 15 missing Health. Max Stacks 3. |
Until Death | Iconic | Every 90s, taking damage that would kill you, gain invulnerability for 5s. |
Swift Exorcism | Iconic | +10% Melee Attack Speed. |
Stun Grenade | Blitz | Throw a Stun Grenade that stuns all enemies within its blast radius. |
The Emperor’s Will | Aura | +7.0% Toughness Damage Reduction (Allies in Coherency). |
Check out the Zealot Class’ feats (passive abilities) here.
Ability Name | Category | Description |
Psykinetic’s Wrath | Active Ability | Quell 50% Peril and Stagger enemies in front of you. |
Warp Siphon | Iconic | Killing an enemy with Brain Burst earns a Warp Charge. Each Charge grants +3% Damage. Warp Charges are retained for 25s. You can store up to 4 Warp Charges. |
Battle Meditation | Iconic | 10% Chance to quell 10% Peril on Kill. |
Brain Burst | Blitz | Target an enemy and charge the ability to deal high Damage. |
Kinetic Presence | Aura | Allies in Coherency gain +10% Damage (Elite Enemies). |
Check out the Psyker Class’ feats (passive abilities) here.
Check out Darktide on Steam here.