In Warhammer 40,000: Darktide, players get to play as four characters with each one having a unique set of abilities. Get to know the differences of each character, unique skills and abilies, and more using this guide.
Darktide Class Abilities List
Four Different Class Abilities In Darktide
There are four different types of abilities in Darktide:
- Ability – Unique active ability that the class can use anytime. This ability has a cooldown after use but can be reduced depending on the feats equipped.
- Iconic – Passive bonuses specific for the class. Iconic abilities are built-in and are unique for that class only.
- Blitz – Throwables like Grenades and warp shenanigans for the Psyker. These abilities usually have charges that can be refilled by getting grenades around the battlefield.
- Aura – Unique bonuses that this class imparts on characters that are nearby. Coherency bonus.
Veteran Class Abilities
Ability Name | Category | Description |
Volley Fire | Active Ability | Enter a ranged stance for 5s, instantly equipping your Ranged Weapon, and designating nearby non-Ogryn Elite and Specialist enemies as Priority Targets. During this stance, you deal +50% Ranged Damage. |
Make Every Shot Count | Iconic | +15% Weak Spot Damage. |
Be Prepared | Iconic | Increase Ammo reserve for all Ranged Weapons by 40%. |
Frag Grenade | Blitz | Fragmentation grenade that explodes after a short fuse timer. |
Scavenger Hunt | Aura | You and allies in Coherency gain a small amount of ammo whenever any of you kill an Elite enemy. |
Check out the Veteran Class’ feats (passive abilities) here.
Ogryn Class Abilities
Ability Name | Category | Description |
Bull Rush | Active Ability | Charge forward, knocking enemies back and gaining 25% Attack Speed and 25% Movement Speed for 5s. |
Thick Skin | Iconic | +20% Toughness Damage Reduction & +20% Health Damage Reduction. |
Excessive Force | Iconic | +25% Melee Stagger. |
Loyal Protector | Iconic | Being damaged while Reviving or Assisting allies no longer interrupts you. |
Big Box of Hurt | Blitz | Throw a box of grenades with great strength and enthusiasm for a single target high damage attack. |
Intimidating Presence | Aura | +10% Heavy Melee attack damage (allies in Coherency). |
Check out the Ogryn Class’ feats (passive abilities) here.
Zealot Class Abilities
Ability Name | Category | Description |
Chastise the Wicked | Active Ability | The Preacher dashes forward or towards a targeted enemy, replenishing 50% toughness, increasing the damage of the next melee hit by 25%, making it a guaranteed Critical Hit. |
Martyrdom | Iconic | +5 Damage for each 15 missing Health. Max Stacks 3. |
Until Death | Iconic | Every 90s, taking damage that would kill you, gain invulnerability for 5s. |
Swift Exorcism | Iconic | +10% Melee Attack Speed. |
Stun Grenade | Blitz | Throw a Stun Grenade that stuns all enemies within its blast radius. |
The Emperor’s Will | Aura | +7.0% Toughness Damage Reduction (Allies in Coherency). |
Check out the Zealot Class’ feats (passive abilities) here.
Psyker Class Abilities
Ability Name | Category | Description |
Psykinetic’s Wrath | Active Ability | Quell 50% Peril and Stagger enemies in front of you. |
Warp Siphon | Iconic | Killing an enemy with Brain Burst earns a Warp Charge. Each Charge grants +3% Damage. Warp Charges are retained for 25s. You can store up to 4 Warp Charges. |
Battle Meditation | Iconic | 10% Chance to quell 10% Peril on Kill. |
Brain Burst | Blitz | Target an enemy and charge the ability to deal high Damage. |
Kinetic Presence | Aura | Allies in Coherency gain +10% Damage (Elite Enemies). |
Check out the Psyker Class’ feats (passive abilities) here.
Other Darktide Guides
- Psyker Feats & Build Guide
- Zealot Feats & Build Guide
- Veteran Feats & Build Guide
- Ogryn Feats & Build Guide
- Darktide Max Level Guide
- How To Change Character Appearance
- Daemonhost Guide
- Plasteel Guide
- Diamantine Guide
- Scripture Guide
- Grimoire Guide
- How To Sell Items
- How To Fix Curio Bug
- All Mission Types
- Best Class & Ranking
Check out Darktide on Steam here.